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- ASSASSIN DOCS TYPED BY -< SKID ROW >
-
-
- DROPPED BY HELICOPTER DEEP BEHIND ENEMY LINES, YOU ARE THE ASSASSIN, HIRED
- BY ALLIED SECURITY FORCES IN A BID TO CEASE THE REIGN OF POWER HELD BY THE
- EVIL VILLAN MIDAN, WHO LURKS DEEP WITHIN HIS UNDERGROUND LAIR.
-
- SUPER-FIT AND HIGHLY ATHLETIC, YOU MUST USE ALL THE STRENGTHS AVAILABLE TO
- YOU IN ORDER TO REACH THE SOURCE OF HIS POWER AND RENDER IT USELESS, BEFORE
- TAKING ON THE MIGHT OF THE FOUL TYRANT HIMSELF.
-
- ARMED WITH A DEADLY RAZOR-EDGED BOOMERANG AND LIMITED BODY ARMOUR, YOU MUST
- LOCATE AND PENETRATE THE SECRET SHAFT WHICH LEADS TO THE LOWER LEVELS OF
- MIDAN`S VAST SUBTERRANEAN WORLD.
-
- THE TASK IS DEMANDING, BUT THE TIME TO ACT HAS ARRIVED...AS THE WIND BLOWS
- IN YOUR HAIR, YOU CAREFULLY LOWER YOURSELF FROM THE CHOPPER AND HEAD OFF
- TOWARDS YOUR GOAL...
-
-
- SYSTEM REQUIREMENTS:
-
- THE GAME REQUIRES AN AMIGA WITH AT LEAST ONE-MEGABYTE OF AVAILABLE RAM AND
- A JOYSTICK PLUGGED INTO GAMEPORT TWO. WE RECOMMEND THAT YOU RELAY YOUR
- AMIGA`S SOUND OUTPUT THROUGH AN AMPLIFIER/HIFI TO SAVOUR THE SUPERB STEREO
- SOUND EFFECTS THE GAME HAS TO OFFER. IF YOUR JOYSTICK SUPPORTS AUTO-FIRE
- THEN WE RECOMMEND YOU TURN IT OFF AS IT HAS NO POSITIVE EFFECT ON PLAY.
-
- LOADING INSTRUCTIONS:
-
- RESET YOUR AMIGA USING THE TWO AMIGA KEYS AND THE CTRL KEY, INSERT DISK ONE
- AND AFTER A SHORT WHILE A TITLE SCREEN WILL APPEAR AND LOADING SHOULD
- COMMENCE. INSERT DISK TWO ONLY WHEN PROMPTED BY THE SYSTEM. IF YOU HAVE AN
- EXTRA DISK-DRIVE CONNECTED, THEN YOU MAY PLACE THE SECOND DISK INTO THAT.
-
- ASSASSIN DOES NOT SUPPORT THE USE OF HARD-DISK-DRIVES AND CANNOT BE STORED
- AND USED ON SUCH A MEDIUM, ALTHOUGH YOU NEED NOT DISCONNECT THE UNIT.
-
- UPON LOADING YOU WILL SEE THE ASSASSIN ATTRACT SEQUENCE, THE CREDITS AND
- THE CURRENT HIGH SCORES. THESE WILL ROLL AROUND IN A CYCLE UNTIL YOU PRESS
- YOUR BUTTON TO INITIATE PLAY.
-
- GAME OPTIONS:
-
- WHEN YOU PRESS YOUR BUTTON TO START THE GAME YOU CAN SET FURTHER OPTIONS OR
- COMMENCE PLAY. USE THE JOYSTICK TO HIGHLIGHT "OPTIONS" AND PRESS THE
- JOYSTICK BUTTON. BY MOVING THE JOYSTICK YOU CAN SET VARIOUS OPTIONS AS
- FOLLOWS:
-
- SKILL LEVEL:
-
- YOU CAN PLAY ASSASSIN AT ANY ONE OF THREE SKILL LEVELS, EACH OF WHICH
- DIRECTLY AFFECTS THE STRENGTH OF YOUR ENEMY AND THE LEVEL OF AWARDED
- BONUSES DURING THE GAME.
-
- ROOKIE: THIS IS THE EASIEST MODE AND ALLOWS YOUNGER (OR OLDER!)PLAYERS TO
- EXPLORE MORE OF THE GAME`S AREA, SEE MORE OF THE GAMES ENEMIES AND
- RELAX WITH MORE COMFORTABLE TIME-LIMITATIONS. PLEASE NOTE THAT
- ONLY THE FIRST TWO LEVELS ARE AVAILABLE IN THIS MODE OF PLAY.
-
- ARCADE: THIS IS THE DEFAULT PLAY MODE, YOU START WITH THREE LIVES BY
- DEFAULT AND THE GAME IS A WHOLESOME CHALLENGE TO THE AVERAGE GAMES
- PLAYER. YOU MUST PLAY IN ARCADE MODE (OR ULTIMATE MODE) TO SEE
- THE COMPLETE GAME.
-
- ULTIMATE:THIS IS A SPECIAL MODE DESIGNED FOR THE TOUGH-NUTS WHO RECKON THAT
- ARCADE MODE IS TOO EASY! ULTIMATE MODE REWARDS THE PLAYER WITH
- HIGH-BONUSES ON LEVEL COMPLETION BUT IT IS NOT CALLED "ULTIMATE"
- FOR NOTHING..THE ENEMIES ARE TOUGH, VERY TOUGH..
- COMPLETE IT IN THIS MODE AND YOU CAN RIGHTLY FEEL VERY PROUD.
-
- BOOMERANG MODE:
-
- MANUAL: IN THIS MODE YOU ARE ABLE TO SELECT THE EFFECT OF DROPPED
- BOOMERANG POWER-UPS BY FIRING AT THEM WITH YOUR BOOMERANG. SEE
- SECTION 3 FOR DETAILS OF THE EXACT EFFECTS AVAILABLE.
-
- AUTOMATIC:IN THIS MODE YOU CANNOT CHANGE THE EFFECT OF THE BOOMERANGS AND
- THIS MAKES FOR FASTER PLAY. THE BOOMERANG IS POWERED UP AS IF THE
- DESIGNERS OF ASSASSIN WERE PLAYING THE GAME.
-
- STARTING LIVES:
-
- 1,3 OR 5:THIS ALLOWS YOU TO SELECT THE NUMBER OF LIVES THAT YOU BEGIN THE
- GAME WITH, THE DEFAULT BEING THREE. BIG BONUSES ARE GIVEN FOR
- STARTING WITH ONE LIFE, LESS SO FOR THREE AND NONE IF YOU SHOULD
- START WITH FIVE.
-
- YOU MAY EXIT THE OPTIONS AND COMMENCE PLAY BY SIMPLY HIGHLIGHTING "EXIT".
-
- PLAYING THE GAME:
-
- AT THE START OF THE GAME YOU USUALLY BEGIN WITH 3 LIVES (SEE ABOVE SECTION)
- AND YOU LOSE ENERGY BY ABSORBING TOO MANY HITS FROM THE ENEMY, WHICH
- EFFECTS YOUR ENERGY WHICH IS REPRESENTED BY A PURPLE HEART IN THE TOP LEFT
- OF THE SCREEN. THIS HEART DEGENERATES DURING PLAY AND ONCE IT IS DRAINED, A
- LIFE IS LOST.
-
- DIFFERENT ENEMIES/WEAPONS ARE LOGICALLY MORE DESTRUCTIVE THAN OTHERS, SO BE
- CAREFUL. SOME HEAVY FALLS CALLS ENERGY LOSS TO, SO WE ADVISE CAUTION.
-
- THE OBJECT OF THE GAME IS TO GET AS FAR AS YOU CAN INTO THE BASE, FOLLOWING
- THE MISSION BRIEFS THAT WILL APPEAR BEFORE EACH OF THE GAMES FIVE HUGE
- LEVELS.
-
- YOU CAN KILL OR DAMAGE WITH YOUR ARMOURED BOOMERANG, DIFFERENT ENEMIES WILL
- REQUIRE MORE HITS THAN OTHERS AND SOME WILL REQUIRE PRECISE HITS TO BE SURE
- OF VICTORY. YOU CAN ALSO "POWER-UP" YOUR BOOMERANG AND USE SPECIAL "MEGA
- WEAPONS", THIS IS EXPLAINED IN LATER SECTIONS. YOU CAN ALSO EARN BONUSES
- AND EXTRA LIVES BY LOCATING HIDDEN AREAS AND PERFORMING SPECIFIC,
- UNDISCLOSED TASKS.
-
- ONCE ALL YOUR LIVES HAVE BEEN LOST, THE GAME ENDS. YOU WILL BE GIVEN A
- RANKING AND IF SUCCESSFUL, GIVEN THE CHANCE TO ENTER YOUR NAME IN THE HIGH
- SCORE TABLE, WHICH YOU ARE ALSO ABLE TO SAVE FOR FUTURE POSTERITY SHOULD
- YOU WISH TO PROVE YOUR WORTH AS A NOTABLE ASSASSIN. THE TOP RANK POSSIBLE
- IS THAT OF "TEAM17 GOD" AND WE DON`T ENVISAGE TOO MANY OF THESE BEING
- HANDED OUT!
-
- 1:CONTROLLING YOUR ASSASSIN CHARACTER;
- YOU HAVE THREE BASIC MODES OF OPERATION, ONE WITH THE FIRE BUTTON PRESSED
- DOWN, ONE WITHOUT AND ONE TO ACCESS SPECIAL "MEGA WEAPONS".
-
- WITHOUT THE BUTTON DEPRESSED, YOU ARE ABLE TO CONTROL YOUR MOVEMENTS AROUND
- THE SCENERY. LEFT AND RIGHT WILL ENABLE YOU TO RUN IN THE RELEVANT
- DIRECTION, UP WILL ALLOW YOU TO JUMP, DOWN WILL CAUSE YOU TO CROUCH AND
- UPWARD DIAGONALS WILL ENABLE YOU TO LEAP IN THE RESPECTIVE DIRECTION.
-
- YOU WILL NOTICE THAT YOU CAN INTERACT FULLY WITH THE BACKGROUND AND YOUR
- ASSASSIN CHARACTER WILL GRAB HOLD OF ANYTHING HE FINDS AVAILABLE TO CLIMB
- OR SWING ON- THE CONTROL OF WHICH WE THINK YOU WILL FIND QUITE COMFORTABLE
- AND EASY TO CONTROL.
-
- WHEN HANGING BY HIS ARMS, THE ASSASSIN IS ALSO ABLE TO PERFORM A SOMERSAULT
- AND LEAP ONTO AN ABOVE LEDGE, YOU CAN DO THIS BY PUSHING UP OR THE UP-
- DIAGONALS ON THE JOYSTICK. TO DROP FROM A LEDGE WHEN HANGING, SIMPLY HOLD
- THE JOYSTICK DOWN.
-
- IF YOU HOLD THE JOYSTICK DOWN WHILST THE ASSASSIN IS STANDING, HE WILL STAY
- IN A CROUCHED POSITION AND YOU CAN FIRE BOOMERANGS OR ACCESS THE "VIEW
- MODE" (SEE LATER). TO MOVE OUT OF THE CROUCHED POSITION, MOVE THE JOYSTICK
- TO THE LEFT OR RIGHT.
-
- A QUICK PRESS ON THE FIRE BUTTON (WITH THE JOYSTICK CENTERED) WILL THROW A
- BOOMERANG IN THE CURRENT DIRECTION FACED. IF YOU PRESS THE BUTTON AND HOLD
- THE JOYSTICK IN THE DIRECTION, HE WILL FIRE A BOOMERANG IN THE DESIRED
- DIRECTION. YOUR ASSASSIN IS ABLE TO FIRE WHILE STANDING, CROUCHING, HANGING
- OR SWINGING-BUT NOT WHILST HE IS MOVING DUE TO THE ACCURACY NEEDED WHILST
- THROWING SUCH A PRECISION WEAPON. THE ASSASSIN WILL KEEP THROWING
- BOOMERANGS IN YOUR SELECTED DIRECTION UNTIL YOU RELEASE THE BUTTON AGAIN.
-
- IF YOU HAVE COLLECTED ANY OF THE PODS THAT ALLOW ACCESS TO THE SPECIAL
- "MEGA WEAPONS" THEN A THIRD, SPECIAL CONTROL MODE WILL BE ACTIVATED. TO DO
- THIS, YOU MUST BE STOOD ON A SOLID SURFACE (I.E. NOT SWINGING, CLIMBING OR
- HANGING) AND THE MODE IS ACTIVATED BY PRESSING AND HOLDING THE JOYSTICK
- BUTTON.
-
- THE AVAILABLE "MEGA WEAPONS" WILL FLASH AT THE BOTTOM OF THE SCREEN IN A
- SEQUENCE AND YOU MUST RELEASE THE BUTTON WHEN THE SELECTED WEAPON IS
- HIGHLIGHTED. YOU CAN ALSO HOLD THE JOYSTICK IN A UPWARD POSITION TO PAUSE
- THE SELECTION AND TIME DETONATION OF THE WEAPON PRECISELY. YOU CAN ABORT
- THIS MODE OF CONTROL BY HOLDING THE JOYSTICK IN A DOWNWARD POSITION.
-
- AFTER SELECTING AND ACTIVATING ONE OF THE "MEGA WEAPONS" THE ASSASSON
- CHARACTER WILL REMAIN STATIONARY UNTIL THE EFFECTS OF THE DETONATED WEAPON
- SUBSIDE AND IST SAFE TO CARRY ON.
-
- OTHER METHODS OF OPERATION;
-
- VEIW AREA:
- TO VEIW THE AREA IMMEDIATELY ABOVE OR BELOW THE ASSASSIN YOU CAN
- USE THE "VEIW MODE". TO ENTER THIS, SIMPLY ENTER THE CROUCH
- POSITION AND PUSH THE JOYSTICK UP OR DOWN. TO LEAVE THIS MODE YOU
- SIMPLT MOVE THE JOYSTICK LEFT OR RIGHT.
-
- THIS MODE IS USEFUL IF YOU ARE UNSURE OF YOUR SURROUNDINGS. NOTE
- THAT YOU CAN STILL FIRE WHILST IN THIS MODE.
-
- ALWAYS REMEMBER, LOOK BEFORE YOU LEAP!
-
- 2.TIME LIMIT EFFECTS;
- EACH OF THE GAME`S FIVE HUGE LEVELS IS SUBJECT TO A STIRCT TIME LIMIT AND
- ONCE THIS IS REACHED, REINFORCEMENTS AND STRONGER, MORE CAPABLE FOES WILL
- ARRIVE ON THE SCENE. COLLECTING TIME-BONUSES ARE ONE WAY OF AVOIDING
- THIS..SO YOU ARE WELL ADVISED TO GET A MOVE ON.
-
- 3.POWER-UPS AND BONUSES;
- THE GAME OFFERS MANY POWER-UPS AND COLLECTABLES AS THE GAME PROGRESSES,
- GIVING YOU THE ABILITY TO GAIN BETTER, MORE AGILE BOOMERANGS, SCORE LINE
- BONUSES, TIME LINE BONUSES AND THE ABILITY TO INVOKE SPECIAL "MEGA-WEAPONS"
- THESE ARE IN THE FORM OF CAPSULES AND ARE FOUND IN SECRET LOCATIONS OR
- AWARDED AFTER A PARTICULARY NASTY ENEMY HAS BEEN DEFEATED.
-
- BOOMERANG POWER-UPS ARE EARNED BY DESTROYING ENEMIES AND COLLECTING THE
- ROUND CAPSULES THAT ARE LEFT.
-
- THE BOOMERANG POWER-UPS THAT ARE OFFERED ARE IN A CUMULATIVE EFFECTED, IN A
- SERIES THAT WE REGARD IDEAL TO SUIT THE PLAY; CHANGING DIFFERENT ASPECTS OF
- THE WEAPON AS YOU MORE - SO THAT YOU HAVE A WEAPON THAT PROVIDES A LITTLE
- BIT OF EVERYTHING.
-
- HOWEVER THERE IS ALSO THE FACILITY TO CHANGE THE EFFECT OF THE POWER-UP
- CAPSULE BY SHOOTING IT - THE LETTER ON THE CAPSULE WILL CHANGE AND
- THEREFORE YOU CAN (IF YOU PREFER), TAILOR YOUR BOOMERANG TO SHOW YOUR OWN
- SPECIFICATION.
-
- PLEASE NOTE THAT THE ABOVE CHANGING EFFECT IS ONLY POSSIBLE WHEN PLAYING
- THE GAME IN MANUAL BOOMERANG MODE (SELECTABLE VIA OPTIONS), THIS IS THE
- DEFAULT OPTION.(SEE GAME OPTIONS IN EARLIER SECTION).
-
- THE ROUND BOOMERANG POWER-UP CAPSULE TYPES ARE AS FOLLOWS AND CAN BE
- POWERED UP A NUMBER OF TIMES ;
-
- W GIVES YOUR BOOMERANGS THE ABILITY TOMOVE IN A WIDER ARC WHEN THROWN.
- USEFUL FOR REACHING ENEMIES THAT A NORMAL STRAIGHT THROWN BOOMERANG
- WOULDN`T REACH.(RATHER LIKE A WELL KNOWN BEVERAGE!)
-
- E ADDS TEH POWER TO HAVE ANOTHER EXTRA BOOMERANG IN THE AIR, TO A
- MAXIMUM OF FIVE.IF ALL OF YOUR BOOMERANGS ARE IN THE AIR THEN YOU
- MUST WAIT UNTIL ONE OR MORE HITS SOMETHING OR RETURN BACK TO YOU
- BEFORE WE CAN THROW ANOTHER.
-
- P INCREASE THE BOOMERANGS ACTUAL POWER. WHEN YOUR BOOMERANG BECOMES
- MORE POWERFUL, THE WEAPON TAKES ON A DIFFERENT GRAPHICAL FORM.
-
- S INCREASE THE SPEED AND HENCE THE EFFECT OF YOUR BOOMERANGS.
-
- L INCREASE THE LENGTH (DISTANCE) THAT A BOOMERANG IS THROWN.
-
- ONE OPTIONAL THROWING TACTIC IS THE "REVERSE-THROW" WHERE YOU THROW A
- BOOMERANG IN ONE DIRECTION THEN JUMP OR DUCK ON IT`S RETURN, RESULTING IN
- THE BOOMERANG FLYING OFF IN THE OTHER DIRECTION USUALLY MUCH FUTHER THEN
- YOU CAN NORMALLY THROW IT. IT`S A VERY USEFUL TACTIC TO ADOPT, BUT QUITE A
- DIFFICULT SKILL TO MASTER, BUT WITH THE BOOMERANG CAUSING EVEN MORE DAMAGE
- THAN USUAL, IT`S WELL WORTH IT - ESPECIALLY CONSIDERING THAT YOU CAN HIT
- ENEMIES FROM A SAFE DISTANCE!
-
- THE SQUARE "MEGA WEAPON" POWER-UP CAPSULE TYPES ARE AS FOLLOWS;
-
- W GIVES YOU THE ABILITY TO USE THE ROBO-WALKER MEGA-WEAPON.
-
- M GIVES YOU THE ABILITY TO USE A SET OF PROXIM-MINES.
-
- H GIVES YOU THE ABILITY TO USE THE HEAT-SEEKING MISSILES.
-
- F GIVES YOU THE ABILITY TO USE THE FLAME-PATH MEGA-WEAPON.
-
- S GIVES YOU THE ABILITY TO USE THE FLAME-STORM MEGA WEAPON.
-
- YOU MAY ALSO DISCOVER OTHER CAPSULES AND BONUSES DOTTED AROUND THE COMPLEX,
- THESE INCLUDE THE FOLLOWING;
-
- CONTINUE (SEE SECTION 7).
-
- TIME ADD (SEE SECTION 2).
-
- ENERGY RESTORES PLAYER ENERGY TO MAXIMUM.
-
- STARS STARS GIVE YOU POINTS AND ANOTHER OPTION, READ SECTION
- 4. "COLLECTING STARS" FOR MORE INFO.
-
- EXTRA LIFE COLLECT THE LITTLE ASSASSIN CHARACTER (YOU CAN SEE HIM
- WAVING) TO EARN YOURSELF AN EXTRA LIFE. AN EXTRA LIFE
- CAN ALSO BE EARNED BY COLLECTING 99 STARS(SEE SECTION 4
-
- SPEECH AID IF FOUND, THIS USEFUL GADGET WILL GUIDE YOU AROUND THE
- MAP AND ON TOWARDS THE TARGET LOCATION. IT WILL ONLY
- LAST A CERTAIN LENGTH OF TIME AND COMES INTO REAL VALUE
- ON LATER LEVELS, ESPECIALLY THE LAST LEVEL, MIDAN`S
- LAIR, WHICH IS A HUGE LABYRINTH.
-
- IT IS ALSO INTERESTING TO NOTE THAT THIS GADGET WILL
- ONLY BE FOUND ON ROOKIE AND ARCADE MODES OF PLAY AND
- ONCE FOUND IN ROOKIE MODE, IT STAYS ON FOR THE DURATION
- OF PLAY.
-
- 4. COLLECTING STARS;
- ON EACH LEVEL THERE ARE MANY GOLD STARS TO COLLECT. IF YOU MANAGE TO
- COLLECT 99 THEN YOU ARE REWARDED WITH A BONUS LIFE.
-
- UPON COLLECTING 50 YOU WILL BE ABLE TO ACTIVATE THE SPECIAL STAR BURST
- "MEGA WEAPON" BUT THIS WILL RENDER THE POSSIBILITY OF COLLECTING AN EXTRA
- LIFE REMOTE FOR A WHILE, BUT THATS YOUR CHOICE....
-
- 5. HIDDEN BONUSES;
- THE GAME CAN BE PLAYED IN MANY NUMBER OF STYLES, SOME OF WHICH ARE REWARDED
- BY SPECIAL BONUSES UPON LEVEL COMPLETION. SOME OF THESE SUCH AS COLLECTING
- ALL 99 STARS ARE OBVIOUS, BUT THERE ARE MANY MORE FOR YOU TO TRY AND
- DISCOVER. SOME, SUCH AS THE "PERFECT PLAY" SUPER BONUS WILL RARELY BE
- HANDED OUT, CAN YOU MANAGE IT?
-
- THESE BONUSES WILL BE AWARDED DURING THE INTER-LEVEL SCREEN AND WILL BE
- SHOWN WITH ANY AWARDED POWER-UPS, SCORE BONUSES AND SO ON, IN THE FORM OF
- ICONS, RATHER LIKE BEING AWARDED A MEDAL FOR YOUR DEEDS.
-
- 6. SPECIAL MEGA-WEAPONS;
-
- A. ROBO WALKERS
- TWO SMALL ROBOTIC WALKERS ARE DESPATCHED DAMAGING THE FIRST ENEMY IN
- THEIR PATH.
-
- B. PROXIM MINES
- TWO POWERFUL PROXIMITY MINES ARE EXPLODED WHICH CAUSE HEAVY DAMAGE TO
- UNARMOURED ENEMIES.
-
- C. HEAT SEEKERS
- A SALVO OF THREE HEAT-SEEKING MISSILES ARE SENT FORTH TO WREAK HAVOC.
-
- D. FLAME PATH
- A WALL OF FIRE SPREADS OUTWARDS, CAUSING HEAVY DAMAGE TO ALL IN IT`S
- PATH.
-
- E. FIRE STORM
- HUGE BOLTS OF EXPLOSIVE FIRE LEAP FROM YOUR SOUL TO DESTROY NEARBY
- ENEMIES.
-
- F. STAR BURST
- USE THE POWER OF THE STARS TO DEVASTATE ALL ON-SCREEN ENEMIES IN ONE
- BLOW. AVAILABLE ONLY IF 50 STARS HAVE BEEN COLLECTED IN THE CURRENT
- GAME.
-
-
- 7. GAME OVER & CONTINUATION;
-
- IN THE GAME THERE ARE SPECIAL "CONTINUE" BONUSES, WHICH WILL BE FOUND BY
- ONLY THE BEST. HOWEVER ONCE FOUND, SUCH A BONUS WILL ALLOW YOU TO CONTINUE
- THE GAME FROM WHERE YOU FINISHED PREVIOUSLY.
-
- THERE IS NO OPTION TO SKIP COMPLETED LEVELS, NOR IS THERE SAVE-GAME
- OPTION, SO LOCATING THE "CONTINUE" BONUSES IS A VERY IMPORTANT ASPECT OF
- COPMLETING THE GAME, ALTHOUGH A GAME COMPLETED WITHOUT THEIR USE WILL OF
- COURSE RANK FAR HIGHER IN TERMS OF AWARDED BONUSES.
-
- ON GAME-OVER YOU WILL HAVE THE CHANCE TO ENTER YOUR NAME IN THE HIGH SCORE
- TABLE ( WHICH IS SAVEABLE, SIMPLY FOLLOW THE INSTRUCTIONS ON YOUR SCREEN)
- AND YOU WILL ALSO RECEIVE A RANKING WHICH IS DECIDED UPON BY YOUR SKILL AND
- STYLE OF PLAY AND, OF COURSE, YOUR SCORE.
-
- AT THE END OF THE GAME YOU ARE ABLE TO RE-START FROM LEVEL 1 OR FROM THE
- TITLE-SEQUENCE, WHICH SPARES YOU FROM A CERTAIN AMOUNT OF DISC-ACCESS.
-